Implementing Tabletop Gaming in the English Classroom: Promoting Literacy through Interactive Gameplay by Mike P. Cook, Ryan Morgan, & Matthew Gremo

[pdf version here: cook-implementing-tabletop-gaming-in-the-english-classroom] Introduction Table-top gaming, at its core, is simply a term used to refer to any social game that is traditionally played in person around a table. Over the years, the term itself has become an umbrella for all forms of board games, but in gaming culture it is most commonly applied … Continue reading Implementing Tabletop Gaming in the English Classroom: Promoting Literacy through Interactive Gameplay by Mike P. Cook, Ryan Morgan, & Matthew Gremo

Graphic Novels in the Classroom: Suggestions for Appropriate Multimodal Writing Projects in Graphic Novel Units by Michael P. Cook & Jeffrey S. J. Kirchoff

[pdf version here: Cook-Kirchoff-Graphic Novels in the Classroom] Abstract While the NCTE (2008) definition of 21st century literacies is several years old now, the role of the ELA teacher continues to include helping students learn to read and make meaning from a variety of texts and text-types. However, much of the use of multimodal texts … Continue reading Graphic Novels in the Classroom: Suggestions for Appropriate Multimodal Writing Projects in Graphic Novel Units by Michael P. Cook & Jeffrey S. J. Kirchoff